REAL-TIME DATA + SIMULATION

Hi-light is designed to enhance the experience of the artists and the viewer during live events, allowing for a more personalised and meaningful engagement during occasions like these.
Incorporating sound, light and motion as our main source of interaction and touchdesigner as our main software, we designed a prototype for people to be able to draw on surfaces with a source of light during live events and for it to be able to modify the action with a sound input.
The essential aim of this project is to experiment with real life data as well interactive design.

Findings & Insights

Through multiple discussions and learning about the various topics from the brief, the three of us decided that we were interested in real-life dataand interactive design.


With this in mind, we built on the idea of motion and its interaction with screens, while also connecting it to the concept of mental health and the importance of taking breaks.
As the week progressed and we experimented with touchdesigner, we realised that our concept was not corresponding with our outcomes and was somewhat hypocritical because our entire idea was to create an environment where people could take a break from screens and work, but in the end our outcome was projected on a screen and people were asked to interact with the screen itself.
Starting from scratch,we approached our project with a slightly different goal in mind; rather than forcing a concept, we viewed it as a prototype for large-scale production. Treating our project as a product simplified our process in terms of conceptualization, design decisions,and production.

Intentions



Our goal in developing this was to create a more memorable experience for people's engagement in the live event process. We did not have a specific data aim in mind because we were using real-time data. We wanted to observe how people interacted with the prototype in terms of attention span, usability, screen outcomes, use of sound and light at the same time, and the usage of different types of light sources with varying distance and speed.
We had anticipated much greater freedom of movement. However, because everyone was unaccustomed with the installation, there were a lot of circular motions, similar to what they generally do when waving in a concert.